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"Le Tonneau" - Tavern

During a workshop with Jeremy Vitry, i had to design a building / house that could fit the Art Direction biome of Harbour from Darksburg, a cool game by Shiro Games. It was really instructive, first time doing a house and learnt a lot about 3D blocking in Blender too.
Thanks the Artside Game Art School in Bordeaux for this amazing workshop!

Final render

Final render

Night view

Night view

Process

Process

Sketches

Sketches

Blender 3D blocking

Blender 3D blocking